POSTED BY Dave on Thursday, September 30, 2010 under ,
 Texturing is now finished on most of my model, so I though I'd post another update.  I just have the hard surface stuff left to do and it'll be done.  I'm also about 1/3 of the way through retopologizing him, so hopefully I'll have a finished, game ready model in the next week or so.

I did a shader test for the head using the 3 point realtime viewport shader.  Check it out after the jump >>
  
I textured everything in ZBrush4, using the awesome new layer functionality that allows paint information to be recorded onto the layers. It is about my favourite thing ever.

So that's all for today; like I said, there'll hopefully be a finished model to show off sometime in the next week or so. Stay tuned

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