POSTED BY Dave on Thursday, September 30, 2010 under ,
 Texturing is now finished on most of my model, so I though I'd post another update.  I just have the hard surface stuff left to do and it'll be done.  I'm also about 1/3 of the way through retopologizing him, so hopefully I'll have a finished, game ready model in the next week or so.

I did a shader test for the head using the 3 point realtime viewport shader.  Check it out after the jump >>

POSTED BY Dave on Tuesday, September 14, 2010 under ,

My newest project, made (for the most part) in ZBrush 4.  I didn't really use a ton of the new features, but what I did have a go at was pretty impressive.  

So I don't remember what kicked it all off, but I really wanted to do a steampunk character all of a sudden.  I still have to give him hair, but I figured hair cards would be a lot easier then trying to do any kind of ZBrush wizardry to try and get it looking good.  I'm texturing / retopologizing at the moment, so I'm hopeful that I'll be finished within the next week or so.

POSTED BY Dave on Thursday, September 09, 2010 under , ,
Mai waifu runs a freelance photography racket.  She has a deal going up soon for folks in the Toronto area on StealTheDeal. She wanted a banner dealie to show when the ad ran on their site, so I sprang to action. Done in maybe 4 hours, and rendered in finalRender.

Side note: I have my newest character sculpt finished; I should prolly post it.  Maybe tomorrow at lunch... MAYBE.


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